Interaction Input Module


InteractionInputModule is the input module component that may be added as component to the EventSystem-game object. In combination with the InteractionManager-component it provides mouse-like interaction with the Unity UI elements.



Property:
Description:

Player Index

Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc.

Process Cursor Movement

Whether to process the hand cursor movements (i.e for hovering ui-elements), or not.

Force Module Active

Whether to force module to be active all the time, or not.


See also the documentation regarding the public API of this component.