Model Face Controller


ModelFaceController is component of the FaceRigged-game object in KinectFaceTrackingDemo4-scene. It animates the rigged face, according to the face shape animation units, provided by Kinect SDK via the FacetrackingManager.



Property:
Description:

Head Transform

Transform of the joint, used to move and rotate the head.

Mirrored Head Movement

Whether the model's head is facing the player or not.

Foreground Camera

Camera used to estimate the overlay position of the head over the background.

Vertical Offset

Vertical offset of the model above the head position.

Model Scale Factor

Scale factor for the head model.

Smooth Factor

Smooth factor used for head movement and head-joint rotations.

Upper Lip Left

Left upper lip transform.

Upper Lip Left Axis

Left upper lip axis of rotation.

Upper Lip Left Up

Maximum up-value for the left upper lip, down-value is the opposite one.

Upper Lip Right

Right upper lip transform.

Upper Lip Right Axis

Right upper lip axis of rotation.

Upper Lip Right Up

Maximum up-value for the right upper lip, down-value is the opposite one.

Jaw

Jaw (mouth) transform.

Jaw Axis

Jaw axis of rotation.

Jaw Down

Maximum down-value for the jaw, up-value is the opposite one.

Lip Left

Left lip transform.

Lip Left Axis

Left lip axis of rotation.

Lip Left Stretched

Maximum stretched-value for the left lip, rounded-value is the opposite one.

Lip Right

Right lip transform.

Lip Right Axis

Right lip axis of rotation.

Lip Right Stretched

Maximum stretched-value for the right lip, rounded-value is the opposite one.

Eyebrow Left

Left eyebrow transform.

Eyebrow Left Axis

Left eyebrow axis of rotation.

Eyebrow Left Lowered

Maximum lowered-value for the left eyebrow, raised-value is the opposite one.

Eyebrow Right

Right eyebrow transform.

Eyebrow Right Axis

Right eyebrow axis of rotation.

Eyebrow Right Lowered

Maximum lowered-value for the right eyebrow, raised-value is the opposite one.

Lip Corner Left

Left lip-corner transform.

Lip Corner Left Axis

Left lip-corner axis of rotation.

Lip Corner Left Depressed

Maximum depressed-value for the left lip-corner, smile-value is the opposite one.

Lip Corner Right

Right lip-corner transform.

Lip Corner Right Axis

Right lip-corner axis of rotation.

Lip Corner Right Depressed

Maximum depressed-value for the right lip-corner, smile-value is the opposite one.

Upper Eyelid Left

Left upper eyelid transform.

Upper Eyelid Left Axis

Left upper eyelid axis of rotation.

Upper Eyelid Left Lowered

Maximum lowered-value for the left upper eyelid, raised-value is the opposite one.

Upper Eyelid Right

Right upper eyelid transform.

Upper Eyelid Right Axis

Right upper eyelid axis of rotation.

Upper Eyelid Right Lowered

Maximum lowered-value for the right upper eyelid, raised-value is the opposite one.

Lower Eyelid Left

Left lower eyelid transform.

Lower Eyelid Left Axis

Left lower eyelid axis of rotation.

Lower Eyelid Left Raised

Maximum raised-value for the left lower eyelid, lowered-value is the opposite one.

Lower Eyelid Right

Right lower eyelid transform.

Lower Eyelid Right Axis

Right lower eyelid axis of rotation.

Lower Eyelid Right Raised

Maximum raised-value for the right lower eyelid, lowered-value is the opposite one.