Photo Booth Controller
PhotoBoothController is component of the KinectController-game object in KinectPhotoBooth-scene. It controls the display of body part overlays, over the tracked user in the camera feed, on scene background. The scene uses multiple JointOverlayer-components to overlay the user body parts with the currently selected masks, KinectGestures-component to detect swipe-gestures, InteractionManager-component to detect hand grips and releases, and the PhotoShooter-component to make screen shots.
Property: |
Description: |
Background Image |
GUI-texture used to display the color camera feed on the scene background. |
Background Camera |
Camera used to render the background. |
Foreground Camera |
Camera used to overlay the 3D-objects over the background. |
Player Index |
Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc. |
Head Overlayer |
Reference to the head joint-overlayer component. |
Left Hand Overlayer |
Reference to the left hand joint-overlayer component. |
Chest Overlayer |
Reference to the chest joint-overlayer component. |
Head Masks |
Array of sprite transforms that will be used for head overlays on each step. |
Left Hand Masks |
Array of sprite transforms that will be used for left hand overlays on each step. |
Chest Masks |
Array of sprite transforms that will be used for chest overlays on each step. |
Info Text |
GUI-Text used to display information messages. |