Photo Booth Controller


PhotoBoothController is component of the KinectController-game object in KinectPhotoBooth-scene. It controls the display of body part overlays, over the tracked user in the camera feed, on scene background. The scene uses multiple JointOverlayer-components to overlay the user body parts with the currently selected masks, KinectGestures-component to detect swipe-gestures, InteractionManager-component to detect hand grips and releases, and the PhotoShooter-component to make screen shots.



Property:
Description:

Background Image

GUI-texture used to display the color camera feed on the scene background.

Background Camera

Camera used to render the background.

Foreground Camera

Camera used to overlay the 3D-objects over the background.

Player Index

Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc.

Head Overlayer

Reference to the head joint-overlayer component.

Left Hand Overlayer

Reference to the left hand joint-overlayer component.

Chest Overlayer

Reference to the chest joint-overlayer component.

Head Masks

Array of sprite transforms that will be used for head overlays on each step.

Left Hand Masks

Array of sprite transforms that will be used for left hand overlays on each step.

Chest Masks

Array of sprite transforms that will be used for chest overlays on each step.

Info Text

GUI-Text used to display information messages.