Hand Overlayer
HandOverlayer is component of the KinectController-game object in KinectOverlayDemo3-scene. It controls the position of the hand cursor on screen, to overlay the user's hand in background. It controls the cursor texture too, to match the user's hand state - gripped or released. The hand states are reported by the InteractionManager-component in the scene.
Property: |
Description: |
Player Index |
Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc. |
Is Left Handed |
Whether the player's left hand should be tracked, or the right hand. |
Background Image |
GUI-texture used to display the color camera feed on the scene background. |
Grip Hand Texture |
Hand-cursor texture for the hand-grip state. |
Release Hand Texture |
Hand-cursor texture for the hand-release state. |
Normal Hand Texture |
Hand-cursor texture for the non-tracked state. |
Smooth Factor |
Smooth factor for cursor movement. |